Hammer will still deal heavy damage while the Sword and Shield will still deal miniscule damage but it will still hit fast. However, their damage output remains the same. It doesn't matter if you're using a Hammer or a Sword and Shield, both of these weapons will have the same damage stat for their weapon stats. Unlike previous entries, all weapons now have the same attack stat. Note: There is no official release from Capcom for Motion Values per weapon combos. The move Overhead Slash has been tested to have a motion value 0.46.ĭoing this move to Kulu-Ya-Ku's head which, has 0.68 sever damage vulnerability, should output a physical damage of 52.55 or 53 to Kulu-Ya-Ku. In green sharpness the multiplier value is 1.05.
In example, you are using a Great Sword with a raw attack value of 160. Damage Formula Speculations Physical Damage Formula Damage Formula for Physical Attacks